
Advanced
Mobile Operations Simulator (AMOS)
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Advanced Mobile Operations Simulator (A.M.O.S.) is a fully interactive
one person Driving Simulator that utilizes five monitors to
provide a realistic 225-degree view of the road. This provides
a view that encompasses the driver's full peripheral vision.
The scenarios dictate that the student operates in both patrol
and emergency vehicle operations (E.V.O.), The A.M.O.S. provides
immediate feedback to the officers regarding their strengths
and weakness.
The A.M.O.S. is just like sitting in, a real patrol car, it
has a bucket seat with the all important seat- belt, a dashboard
with operational speedometer, turn signals, four-way flashers,
horn, and a siren that can be activated for emergency calls.
It also has non-operational buttons for the headlights and windshield
wipers, and is equipped with a police radio where the instructor
can give the officer radio calls to see how they handle the
radio while driving.
One of the most interesting features of the A.M.0.S. is that
under the seat there is a speaker that gives the student the
sensation of being in a real patrol car from feeling and hearing
the engine running to hitting a curb, or a street sign, hitting
a pedestrian, or another vehicle or building, even riding on
grass, if you screech the tires or skid you can even hear and
feel that.
One important part of the A.M.O.S. is that once a student has
a collision with either another vehicle or a building or pedestrian
the scenario ends at that point. This is where another feature
is introduced, the replay or playback where the instructor can
show the student when and where they made their mistakes or
questionable decisions or used good judgment and be able to
learn from that.
A.M.O.S. training gives students, both those completing in-service
training and recruits, the ability to practice sharpening their
decision making skills for normal patrol as well as emergency
response driving. The student gets to practice making decisions
in simulated life and death situations similar to those they
actually encounter on the road without putting themselves or
the public at risk. This concept means that a student can see
and experience the consequences of an improper decision and
learn what actions should have been taken. It also gives the
instructor instant feedback that they can use to help the student
correct the mistakes they might have made. The simulator's purpose
is not to teach driving skills because it does not provide all
of the physical sensations of motion and responsiveness of a
normal patrol vehicle, but it gives us another tool to help
lower accidents in law enforcement.
The A.M.O.S. has 135 scenarios, which were developed to focus
on different aspects of law enforcement driving. A scenario
is a computer generated video clip ranging in times from 1 to
5 minutes long where the student has to drive and make certain
decisions. The purpose of the first 2 or 3 scenarios is to help
the student become aquainted with "driving the simulator"
and to the simulated city which is called "center city."
These scenarios are also used to learn basic defensive driving
tactics.
After completing the warm- up exercises the student will be
put into scenarios where they are following a vehicle and another
vehicle makes a movement which could be dangerous. For example,
pulling out from the curb into the officers path, rolling through
a stop sign, and moving aggressively into the path of the vehicle
the student is following. Some of the things we will look for
as instructors are proper speed for the area they are driving
in and proper following distance. Foot position is also important
and we look to see if they cover the brake pedal in anticipation
of possible danger. Proper speed was mentioned because in the
simulators "center city" location there are school
zones, hospitals, and shopping malls where they need to use
good scanning tactics to become aware of ever-changing driving
conditions.
After completing the first group of scenarios we'll tell the
student that we're going to begin to have them respond to emergency
calls with lights and sirens. Examples: person with a gun, robbery
in progress, assist officer calls etc. We may even broadcast
over the radio additional information just to see how they handle
several things at once and to see if they develop tunnel vision
which is where they lose sight of everything around them and
only focus on things directly in front of them and wind up getting
involved in accidents. With the A.M.O.S. we also have the ability
to create our own scenarios based on the kinds of mistakes our
officers here in Philadelphia are making.
The A.M.O.S. also has an instructor station that is linked
to the simulator with a computer where the instructor can feed
the scenarios to the student. A radio console is also present
through which instructors can monitor and communicate with the
student. The instructor's monitor also has the ability to change
views through the computer such as looking from an overhead
view without changing the student's view of the scenario. Right
now we are in the process of training in-service officers with
multiple accidents within a two-year time span. This training
takes approximately 3 hours.

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